Rules and documents associated with the Tea Game
Not to be the player with the lowest card (ace is high) or to be the player holding a red Queen.
The dealer can be 1 or more players. They are the loser of any previous games. and can be carried across any unparticipated games (absent or 'not up for it!' (named the Loomis rule!))
The loser of any previous games.. "The tea making loser" (dealer) shuffles and fans the cards out to be chosen.
Each player picks a card.
The person who draws the lowest card is the loser, and must make the tea/coffee for every player.
They must ask all players their preferred drink out of Tea or Coffee, then take all cups down to the kitchen.
Instructions on players preferences can be found on the kitchen board.
Although they are the loser they have the added benefit of being exempt from making the tea in the next game, as they become the dealer.
If a player pulls the 'Action Card':
Queen of Hearts
They must collect monies from players, or use the biscuit fund, and buy the biscuits (within 48 hours).
Joker
The player is exempt for the rest of the day, unless they draw a Joker again, causing automatic loss.
In what turns out to be, the unlikely event of a draw. the two (or more) players must play a face-off. All cards are returned to the dealer, who shuffles the pack and again fans the cards for the 2 (or more) tied players. They compete (lowest card again loses), this is repeated until a loser is decided.
Fair play must ensue, and underhand play will result in a forfeit decided by the majority group.
As long as agreed, any pack of cards (small or large) may be used, if accepted by the 'Official Players'.
Players not in the usual crowd (above) can play as along as agreed by the above, and provided they abide by the rules.
New rules can be implemented but must be agreed by all official players (including any guest players - if affected)
When a player has lost and must make the drinks, he/she must write their name on the whiteboard to validate the exemption. If their name is not written by the time the next game is raised, then he/she forfeits their exemption, and exemption is void (no-one is exempt (except if dual exemption applies, the player's middle name contains a silent "h", or the day of the previous game fell on Norwegian Independence Day.))
The highest losing card to date, was the Queen-Spades picked by Adam on 4th Sept 2007 (against 3 Aces and a Joker)
The highest number of Jokers drawn in one day to date, 5 Jokers pulled on 4th Sept 2007